One player is trapped in a virtual room with a ticking time bomb they must defuse. The other players are the “Experts” who must give the instructions to defuse the bomb by deciphering the information found in the bomb defusal manual. But there’s a catch: the experts can’t see the bomb, so everyone will need to talk it out – fast!
[1] Virtual reality requires a Oculus DK2 and a Windows PC.
Keep Talking and Nobody Explodes is also available for Samsung Gear VR in the Oculus Store.
The music in the game was created by Liam Sauvé. You can support Liam by purchasing a copy of the soundtrack on itch.io or Bandcamp:
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Keep Talking and Nobody Explodes is developed by Steel Crate Games, a small Ottawa-based team of indie developers: @benkane, @brianfetter, and @allenpestaluky. Concept artwork and 3D artwork by Chris Taylor. Music by @liamsauve. Logo by Eric Nault.