How it Works

One player is trapped in a virtual room with a ticking time bomb they must defuse. The other players are the “Experts” who must give the instructions to defuse the bomb by deciphering the information found in the bomb defusal manual. But there’s a catch: the experts can’t see the bomb, so everyone will need to talk it out – fast!



[1] Supported virtual reality headsets: PlayStation®VR (PlayStation®4), Oculus Rift or HTC Vive (Windows PC), or Samsung Gear VR.

Buy the Game for Windows and Mac (OS X)

Buy the Game for PlayStation®VR

10% off for PlayStation®Plus users for one week only!
Sale ends on Oct. 20, 2016.

Available on the PlayStation®Store: Americas | Europe

Buy the Game for Samsung Gear VR

Available on the Oculus Store


The music in the game was created by Liam Sauvé. You can support Liam by purchasing a copy of the soundtrack on itch.io or Bandcamp:

- or -

Buy on Bandcamp


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Who Made This

Keep Talking and Nobody Explodes is developed by Steel Crate Games, a small Ottawa-based team of indie developers: @benkane, @brianfetter, and @allenpestaluky. Concept artwork and 3D artwork by Chris Taylor. Music by @liamsauve. Logo by Eric Nault.